
Intra-Galactic Relays: (Building, non-unique) +15 Ĭleverer Probes: (Empire Improvement) +4 Probe Durability (i.e. Sophonic Rampart: (Building, non-unique) +175 on System Like the rest of the universe they find themselves in, they have little love for the planet, yet in its pristine, white snowfields they find an echo of their own. Upon their arrival in the galaxy, the Riftborn settled on a snow-covered world that they named Vanguard. Victims of a classic cycle of over-industrialization, the Vodyani were saved by technology culled from ruins of the Virtual Endless. The surviving Riftborn abandoned their homeland en masse, never to return.
#ENDLESS SPACE 2 SOPHONS QUEST FREE#
Sophon Free Move: (Utility Module, Engine/Vision) 4 move points, 2 vision The Vodyani worship the Virtual Endless, and scour the galaxy seeking ancient temples while devouring lesser beings. Silicon-Tongued Diplomats: (Empire Improvement) -30% Cost on Bribe or Praise Actions on Minor Factions Related: The sequel to the two-time Unity award-winning Endless Space Endless Space 2 is a turn-based 4X space strategy that launches players into the space colonization age of various civilizations in the Endless universe. Use-and-Lose Ships: (Empire Improvement) -15% cost on all Ships before the academy war, or won a final victory before showing. Rewards in different columns are mutually exclusive, only accessible on their branch of faction quest. These are the unique rewards (as opposed to ones which are just randomly-chosen strategics/luxuries/one-time-FIDSI-boosts/etc) which only this faction has access to, earned by completing their faction quest.

Political opinion more impacted by events Start with the Xenobiology technology researched. During the sophon faction quest science chapter 2, science and exploration branch, there is the Explore the marked curiosity to find the signal source. Start with the Rare Earth Foams technology researched. Reveal the location of unexplored adjacent nodes. Omniscience: A bonus is given for discovering technologies based on how many players have already researched it: the fewer who know it, the higher the reduction on the next research.
